The She-Hulk: Attorney at Law team is defending criticism of the Tatiana Maslany-directed show’s visual effects, amid a recent spate of VFX artists speaking out about allegedly poor working conditions on Marvel Studios-produced projects.
“I’m incredibly honored by how talented these artists are and how fast they have to work, obviously much faster than they probably should be given to churning out these things,” Maslany told reporters during a virtual panel for the upcoming Disney+ series at the Television Critics Association Summer Press Tour on Wednesday.
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Jessica Gao, head writer of the series, added, “It’s terrible that many artists feel rushed and feel that the workload is too heavy. I mean, I think everyone on this body stands in solidarity with all workers and is very pro-good working conditions.”
She-Hulk director Kat Coiro noted that while she’s worked with VFX artists on the show, she’s “not behind the scenes on those long nights and days.”
“When they feel pressure, we stand by them and listen to them,” Coiro added.
Maslany, Gao, and Coiro had been asked by a journalist about their experiences with the “She-Hulk” VFX artists and “how you feel about the finished product,” noting that “there have been numerous reports of VFX artists lately.” Houses…they feel incredibly depressed by the studios in general and Marvel keeps getting called.
Criticisms specific to Marvel Studios have simmered across the internet for the past few months, starting with anonymous posts on Reddit claiming overwhelming last-minute changes and poor overtime pay. An artist, Dhruv Govil, Posted told Twitter in July that working on Marvel shows “was what made me leave the VFX industry,” claiming that Marvel was “a terrible customer” and that he’d seen colleagues “break down, after they’ve been revamped as Marvel tightens its wallets. ”
She-Hulk: Attorney at Law was further explored for its inherent premise, in which Jennifer Walters (Maslany) – a superhuman-oriented attorney – must navigate the complicated life of a single woman in her 30s who also happens to be a green 6 -Foot 7 inch Hulk with super powers.
Maslany’s transformation into She-Hulk requires a high level of complex CGI work that most TV shows don’t have the time or budget to edit extensively, and the first trailer for the show was criticized because some of the CGI work found unconvincing.
During the TCA panel, Maslany defended the show’s visual effects. “I think we have to be very aware that working conditions aren’t always optimal and that they’ve made these amazing strides in this industry,” said the actor. “I look at it and it doesn’t look like a cutscene from a video game. I can see the character’s thoughts. I am in awe of what they are doing.”
Coiro also addressed the criticism of how She-Hulk looks on the show. “I think it has to do with our culture’s belief in female body ownership,” she said. “There’s a lot of talk about her body type. We based it very heavily on Olympic athletes, not bodybuilders, but I think if we had gone the other way we would have faced the same criticism. I think it’s very hard to win when you’re making women’s bodies.”
The nine-episode comedy series was pushed back to August 18 from its original debut on August 17 on Wednesday. It stars Mark Ruffalo as Jessica’s cousin Bruce Banner (and also the Hulk), Tim Roth as Emil Blonsky (and also the Abomination). , and Benedict Wong as Wong, as well as Jameela Jamil, Josh Segarra, Ginger Gonzaga, Jon Bass and Renée Elise Goldsberry.
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